http://gothub.r4focoma7gu2zdwwcjjad47ysxt634lg73sxmdbkdozanwqslho5ohyd.onion/cristicbz/rust-doom
To build, run cargo in the project's root (where Cargo.toml is): cargo build --release Note that you'll need a WAD file (which contains the game's levels and art assets). If you own the game (or are willing to buy it for a few quid/bucks), you'll find the WAD in your game folder. If not, you can use the shareware ones floating around on the interwebs. Or, though I would not know of such things, you may be able to obtain the originals for free in less.... savoury parts of the internet.